Survival of the Flattest
My entry for the Katamari Game Jam on http://jams.gamejolt.io/katamarijam
I tried to emulate the classic gameplay of the Katamari series, retaining the cartoony visuals, but adding a certain gorey aspect to it.
The player has only a few minutes to roll over and kill as many of the animals as possible, and achieve the highest size possible as they grow along the way.
Game Designed and Programmed by Howell Duggan
Models and Textures by Aled Davies
Made in Unity
"Chipper Doodle v2" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0