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My entry for the Katamari Game Jam on http://jams.gamejolt.io/katamarijam

I tried to emulate the classic gameplay of the Katamari series, retaining the cartoony visuals, but adding a certain gorey aspect to it.

The player has only a few minutes to roll over and kill as many of the animals as possible, and achieve the highest size possible as they grow along the way.

Game Designed and Programmed by Howell Duggan

Models and Textures by Aled Davies

Made in Unity

Song Credits:

"Chipper Doodle v2" Kevin MacLeod (incompetech.com)

Licensed under Creative Commons: By Attribution 3.0